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Menoch

Menoch

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Menoch
Location
Raleigh, NC, USA
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  • I used roll20 a few years ago for a Call of Cthulhu one off, it did everything we needed it to. I would hope it has only gotten better since.
  • You forgot 'even more out of date than ours'.
  • (Quote)

    How's this different from the status quo again?

    E: Going further, is it really that difficult to save a backup of the world as it is now? Oh hey we were totes wrong and it destroyed the game's activity levels? Let's d…
  • Profession related achievements reflective of new profession holding rules. The obvious all professions in game, perhaps for retaining at least one profession in every circle, etc.
  • That's great or whatever, but it isn't like the appeal here is to millions of people. Discounting the ones not on who, I very, very rarely see more than 40 people online at peak hours via the who list from the browser extension.

    I get you…
  • I think a better point is: who does this hurt?

    A lot of people log in expressly for the hope of seeing the average of only ~20 people online, and getting some one on one time with that faceless guard or that bartender. ...or anything that…
  • Green Man is sometimes more expensive than g2a but infinitely more legitimate.
    in I HEART Comment by Menoch August 2015
  • (Quote) I've felt for a while like this would be super easy to work in thematically with the Age of Mortals whateverness, fwiw
  • That would additionally open the option of utilizing the no brainer packages for the other necessities, survival et al, really can't lose from a business prospective... provided the price point isn't obscene (aka anywhere close to actual value).
  • The funny thing is that the hardcoded lesson/(and implied credits, a la prof specific arties) loss should be one of the most effective gating mechanics imaginable for prohibiting bandwagon related circle hopping. In practice, over a decade of empiri…
  • Of all those names, I fear Stenchripper the most.
    in Clueless Comment by Menoch July 2015
  • Breaking Point, a mod for ArmA 3. It's like all of the great parts of DayZ standalone, minus all the terrible ones. If you have a subpar cpu you will probably experience low frames though. As a marksman, any game where the physics equations are appr…
  • This is important information, CMud is not supported either. While you can use lua in CMud, on the whole my experience with Mudlet is a much faster one. I don't feel like re-doing or switching everything and my zscript is better than my lua though, …
  • I heart that with that many crossed references @Khizan slipped in WoT in there, a la that other thread. Is it too meta to heart a forums post?
    in I HEART Comment by Menoch July 2015
  • I'm just spitballing here, but why is no one considering that the 'constant' (probably frequent is what is meant here) checks right now are because they are actively utilizing the feedback given and tweaking?

    -Imperianites make snide comm…
  • (Quote) Probed description of the Maker's Mark would necessitate red wax, somewhere in there.
  • Almost like there is a price to interacting with other players.

    Granted, death has been rendered meaningless and is now even less of a deterrent than it ever was, but even with arti pinatas it seems to still have some effect.

    G…
  • It sounds like your implication is that you want templars to have more than just longswords but you are under the impression it required the nerfing of 4 classes, then you list one change that was made before the new knight stuff even hit.

  • Tying onto the most recent comment, the real power behind afflicting is that you are systematically shutting things down. Slowbal and sloweq are fun, but confusion and eqloss or arsenic and ether can really clinch it. Bear in mind who/what you are f…