Luthyr
Luthyr
Comments
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(Quote) Personally, I think this would improve day to day life regarding shardfalls and city raids.
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Make tracking mounts unable to have people follow. Auction artifacts should benefit the person who bought it. Not an entire circle of the game.Araozc, Aros, Azefel, Bathan, Cadeyrn, Kailynn, Lindsay, Lorena, Ozreas, Rana…(Quote) Harker was doing this back in the first year of Imperian...(Market): Arakis says, "Rooms for rent in Kinsarmar proper, Ad 57."(Quote) Done. Which is why I said I'm not having a problem with it.Edit: Actually made something that tracks breaking point with any weapon being used.(Quote) I'm not arguing that, but that still leaning on sabre. That is also still depending on setting up limb breaks and still requires someone to know how to build said limb tracker. Now if the goal is to make being combat "viable" …(Quote) I'm referring to spamming random afflictions, not quickly placed pre-planned ones.Also, I'm not having issues using broadsword. I was pointing out that that DK should have more options than just dsl with …I'm mainly referring to how beneficial secondary skillsets are for Runeguard and Templar compared to Necromancy. The only thing we have to combine with dsl is battlecry. Gravehands, Deathaura, and Belch. These are useful. The time it takes to re…DK's need some love.Update the artifact files to reflect new items for updated professions. Ie. Outrider, Druid, and Hunter.(Quote) I'm referring to the ability to run and hide in aggressive npc's. The relationship to phase I was mentioning is that phase bypasses aggressive npc's as well, but you lose that benefit when you make an aggressive action. I don'…(Quote) Ie. Don't make us demonic.So a skill making a predators immune to getting jumped while hunting is not imbalanced. Man, other professions need this kind of thing.(Quote) Something hiding in aggressive mobs knowingly using the skills for support and not infiltration isn't an imbalance?Predation - ProwlingDefense needs to be stripped when a hostile action is made. Just like phase. Implement an internal cooldown or time delay when putting up the defense. This is in regards to Predators being able to utilize…I'm not saying exactly like the relationship between Dexterity and Evasion. I'm suggesting a base mitigation based off of Intelligence increased by skillrank of philosophy. This would not offset having low health, but it would give a benefit to so…How would making a damage mitigating percentage increase damage taken? I'm confused by your comment.Here's an idea. How about have Intelligence effect Philosophy the same way Dexterity is utilized in Evasion. As statpacks are typically inversely proportionate when it it comes to Constitution and Intelligence, it would benefit those with low heal…I wouldn't say "rare" when predators primarily use that damage type for the exact reason Sarrius listed. Just because brainmelt uses psychic isn't bad, the lack of mitigation is where the problem lies. Case in point would be seeing predators rip t…