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Kryss

Kryss

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Kryss
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  • Some classes.. hello Iluv.. Can attack a monolith at range better then others. In this case you probably should just being someone else (or lots of people!) and have them deal with whoever is worm sniping or longshot or whatever. Personally I like M…
  • Have you ever used Artistry sketches? You have to craft paper, craft a sketchbook, draw the sketches, ink the sketches. All of this costs gold! And then you still have to wield the sketchbook and tear the sketch to use one and because they are defea…
  • Daegger hunt with metrazol/hemotoxin, run a deadeyes queue that looks something like this -> Breach, Paralysis(when not on cooldown), Impatience(might not be required), Asthma, Clumsy. Tracking plus a little guesswork will tell you when it's time…
  • All I see here now is tired ranting. Now, while my view is not the be all and end all, I have successfully fought and won in all aspects of combat as Diabolist, Wytch, Assassin, Summoner, Bard, Hunter - all classes relying heavily on affliction use.…
  • Curseward has always been available to everyone. It's just now, more then just a handful of people keep it up. This is a good thing, just as autocuring itself is a good thing. Wytch must contend with curseward as well and they can not afflict as wel…
  • It's easy to refer to something you don't understand as being out of date. That's fine. Not everyone enjoys 1v1 just as not everyone enjoys group combat. I am clearly not the best group combatant or leader and so I usually refrain from professing to…
  • If you think back to 'old' Diabolist, they had no problem using iodine/hemotoxin daegger combined with nightmare, daemonite, deathaura and tracking evileye (your highest priority in the queue likely being paralysis). This was a strong 1v1 based styl…
  • Knife etching allows a weapon to penetrate armour better.
    in Clueless Comment by Kryss November 2012
  • Runes on a tablet should have unlimited uses, because having to carry around so many tablets with duplicate setups is annoying. I put sowulu onto every single tablet I have, just to avoid the bother of juggling to one with sowulu. Whatever the case,…
  • Readnews announce 2192.
    in I HEART Comment by Kryss November 2012
  • As it is, the constant threat of having the entire enemy team appear to obliterate you often forces shardfalls into a slow crawl of moving room by room with your entire force. Giving the ability a two second notice would hardly make it less useful..…
  • I dunno if anyone else uses it but I certainly never would. Better to get used to becoming aware of everything happening around you then to block it all out.
    in Clueless Comment by Kryss November 2012
  • Just think of the opportunities that would bring.. things like artifact batons! Since they're faster you're more likely to send your foes flying!

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  • In the Magick circle we Zerglings have no need of such silly things as tactics, all they'd do is distract us.
  • Yesum. Maybe for each consecutive time you're slain in a set period the delay to focus out of Dis is increased.
  • When you are slain you still endure the usual text as you fall down to Dis, whereupon you then simply either choose to kick back and relax down there or focus Aryana and come back out. No more Charon. Focusing Aryana would be the standard and only w…
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    in I HEART Comment by Kryss November 2012
  • I'm not saying earthquake isn't fine. The artifacted damage is to be expected. But like you said, the modifiers could stand to be looked at. You see, it's not delayed writhe even. It's delayed time. Basically, you use knockdown and entangle plus emp…
    in Quotes Comment by Kryss November 2012
  • Anyways, imbue can be charged to max in about 17 seconds. This is with actually attacking someone. Once it's max, you are two attacks away from instantly killing pretty much anyone. All you need to do is combo delayed drag + knockdown + entangle. No…
    in Quotes Comment by Kryss November 2012
  • Here we were, happily being our usual selves, happily talking about imbalances, happily arguing away, happily flaunting our er.. knowledge and then you come along and post something relevant to the thread topic. How very dare you.
    in Quotes Comment by Kryss November 2012
  • Hinders slowing your momentum gain should not change. Otherwise, it's too hard to prevent getting hit by earthquake or whatever else. You should not be able to generate imbue/feather outside of combat, keeping it topped up with the occasional earths…
    in Quotes Comment by Kryss November 2012
  • At the very least, skills that do not damage someone should not generate imbue/feather.
    in Quotes Comment by Kryss November 2012
  • Charge up time isn't really a factor - there is nothing to stop a Druid from using earthsong or earthburst over and over (with or without anyone present) to charge imbue beforehand.
    in Quotes Comment by Kryss November 2012
  • Connor is superior to Ezio. Yeah, I said it.
  • As an aside, when AM/Magick sacrifice others, it registers as a kill/death - this is not the case for Demonic. While this is absolutely minor, I don't really see any reason for there to be such a difference.

    More importantly! You can't ch…
    in Champions Comment by Kryss November 2012