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Juran

Juran

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Juran
Location
Ohio
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  • (Quote) In case you didn't figure it out yet, see if the shield you're using gives you a slower balance due to no longer having the strength to wield it.
  • (Quote) It's 10% for Druid, but if he's truly seeing a difference between 1.37 -> 2.10 with other factors not withstanding (we've ruled out a few things already), it does suggest something is amiss.
  • Ignore this.
  • (Quote) It feels like it'd be friendlier if it reset on the new year like stockings do.
  • I'd be interested to know if the processing time per heartbeat cycle changed significantly when the servers moved and Imperian changed hosts, because it sure 'feels' like Imperian lately has been struggling under the weight of itself.
    in Bad lag? Comment by Juran March 2016
  • (Quote) As an owner of L3 bracelets already, I feel my quest reward should have been custom L4 bracelets.
    in Clueless Comment by Juran March 2016
  • (Quote) On the other side of that coin, I can give someone an alias they can hammer as a Summoner that does maybe 75% of the things Eldreth would do in a fight as Summoner. You generally want your inexperienced fighters to be able to ge…
  • First the good, Runeguard and Druid are two of the top 5 classes in my ranking for being successful at Imperian combat without a large investment into artifacts. They're strong individually, and absolutely dominant in groups. If you wanted to s…
  • (Quote)

    This is not true. That it hasn't happened in your memory does not mean there was never a time when cata mages and lament bards didn't terrorize the entire world
  • I'll probably post far more about this topic later when I have more time, but I'm generally still a fan of three circles even if one always seems to lag behind the others at any particular point. I love how shifting loyalties and temporary alliances…
  • (Quote) Health_reserves and mana_reserves aren't divided by 11 in GMCP, they're returned as Imperian values and not Achaea values..
  • (Quote) Making things happen, one random sale at a time.
    in I HEART Comment by Juran March 2016
  • (Quote) I'd be 100% comfortable using wormholes if I could see who was waiting on the other side.
  • (Quote) SDK was such a brilliant skill in team fights, because it forced people to choose between taking that damage and giving up parry head for flashkick and shield stun. UCP did more damage per combo, but didn't force that question m…
    in Nostalgia Comment by Juran February 2016
  • (Quote) You have no idea how jealous I am. I believe object numbers are actually unique among all item types, so you didn't just get the first vial in the game.
    in Quotes Comment by Juran February 2016
  • I can understand the argument, but I wasn't requesting listen or anything particularly 'surveillance' oriented. 'Is this wormhole safe to travel through' was a pretty common concern even when using old Sabotage. If the ability to use wormholes sa…
  • As a minor concession to usability, would you be willing to add WORM GLANCE to the Saboteur's Bone? Alternatively, would you consider another aspect perk upgrade to include that functionality? 

    I appreciate the idea of making wo…
  • Increasing crit rate by 1% increases DPS by very roughly 1%, though the value is practically speaking very slightly less than that due to overkill. As a result, a Stygian pendant is very roughly 200 credits per 1% increase in bashing. Alternatively,…
  • (Quote) I'm thrilled that we got a chance to see this in action, for exactly the reasons you didn't. Part of being good at politics is knowing the personalities of the people involved, and you don't see much of someone until you force t…
    in Remnants Comment by Juran February 2016
  • (Quote) Joust at least used to be absurdly overpowered, and the investment of time into jousting for accuracy was the only reason it wasn't used in every single team fight. If it's still a long writhe with zero pre-requisites that insta…
  • I'm reasonably pro-conflict, though traditionally I prefer to be on the weaker side rather than be the aggressor. However, even though I personally love fighting I don't see why Imperian can't cater to people that don't want to be involved 24/7 in a…
    in Raiding Comment by Juran February 2016
  • I still use IMTS for absolutely everything.
  • (Quote) I'm on board with everything I think except the 'make cities raidable easily and work for everyone' approach. No one plays this game to be hyper vigilant all the time, so dying in your city should be somewhat uncommon/rare. Othe…
    in Raiding Comment by Juran February 2016
  • (Quote) Raiding isn't really something I feel the game should encourage, it's just something that's going to happen because people are able to and should be mitigated somewhat so it's less of a one sided risk. It isn't a system that sho…
    in Raiding Comment by Juran February 2016
  • Similar GMCP question though, would it be possible to have "Room.Players" populate on WHO HERE? I expect a lot of people are already doing string processing to capture player names with that command over LOOK, as it's less spammy.
  • (Quote) I was just thinking about that, there is definitely not yet enough of Trailblazing available as artifacts.
  • (Quote) The actual making journals isn't magick, you just have to talk to them.
    in Clueless Comment by Juran January 2016
  • (Quote) Possibly, I couldn't tell you without research how much information GMCP gives over LOOK by default. Hidden players? Bypassing mimicry?
  • (Quote) The large drawback to this is that GMCP Room.Info includes vnums/onums, and that information cannot be gained from range without parsing through GMCP. The general idea around balancing subnegotiated packets has always been not t…