Juran
Juran
Comments
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(Quote) If they ended up adding a cooldown to crowd control skills, it would have to be a fairly short one - 2 or 3 seconds after you writhe free at most. I'm also entirely against a shared cooldown between multiple CC methods. If a group needs to …
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Especially now that we finally got the master shrines out of the area.
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Lionas not being cool doesn't prove a thing, you'd have to find a cool person that doesn't log.
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An interesting idea, but understandably it wouldn't apply here without modifications because we don't have the standardization / lazy concept coding thing that they did on Lusternia. -
I have it on good authority that all cool people log Imperian.
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I love retardation in the abstract, but I really hate Crystalism overall because it hasn't changed in a meaningful way in the past 15 years over three separate games. I hope a mage change brings the destruction of the Master Crystal.
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At the time of the beta, predator was a reasonably solid class with no real closer against people with high health. Compared to assassin, it didn't need a lot of help. Admittedly as a result, most of my attention was spent on assassin changes.<…I too want the class I play to be next, because I play it.(Quote) Not the circle specifically, but the Mage class is awful and needs redone.
Cities should be able to mint competing currencies, valued only by the speculative value placed on it by its citizens and their fair faith value of the government. Kinsarmar gold would only work in Kinsarmar, no self respecting shop owner in Anti…
Because RSL has an attack in it, and the damage also scales off the weapon.The previous system required a PvE focus for a PvE bonus and what was largely a PvP status. I'm certain you'll rework those specifics in order to make them permanent.Damage knights have their kill method: damage. Affliction knights without vivisect end up getting damage kills too, but the process is more labored and unnecessarily easy to avoid.(Quote) The first three are ones I've promised doing for a while, and the 4th is a recent idea I've had to improve sabreknights and wardancers. I plan to resubmit a variation on the modular consecrate idea for Antimagick that was approved in the la…There's a difference between balancing classes for combat and stopping the particularities of combat. Alpha damage and volley kills are going to happen, but you simultaneously have more people to soak up those kills. There will be unavoidable attrit…(Quote) Garryn and the classlead process has done an amazing job in the past two years ironing out classes for team combat - and with the focus on group oriented activities like shardfalls and city warfare it is absolutely essential tha…To keep people from making silly suggestions, adding things that already exist, or explaining something in a way that doesn't make sense - I'm once again offering free Classlead reviews.So instead of, for example, asking for th…I didn't really have any idea what was going on. Someone said they were going to kill all of the demons in DP so I showed up and went 'hey guys, can I help?'This has absolutely never been posted in all of the almost 10 years of Imperian, you are so novel.I have a few ideas for incremental changes to knights and wardancers to give them more potential in 1v1 fights, and a few small tweaks to monks to level out the small inconsistencies I see in their balance - but I must be practical and admit that mo…(Quote)I thought using kai banish for movement was more interesting than using phase for movement anyway.Even with four competing organizations, you're still going to have people looking out for their own best interests. With three you can have a pyramid of shifting alliances without overly dilluting the player base like you'd get with four or more.I joke every one in a while about having a toybox of dirty tricks that I pull out as the situation escalates to match what my opponents are doing, and that's obviously not accurate - but in this case I did ramp up things gradually as I got progre…
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That comes down to perspective, from my point of view it was quite difficult. The event was staged such that it wasn't a war as much as a very slow paced and vulnerable capture the flag game. You couldn't avoid the other team…I got to come back to the game and two days later organize the largest military alliance in the history of the game. What would I possibly have to complain about?Related to @Khizan, I dislike the GIANT RED MARK that appears after a post when you edit them - even if you do it immediately and only correct a single word typo.Class design is reasonably well balanced between circles, and while there are small things that need to be nudged up and down or a few classes that are either weak or boring so that people don't play them - the overall mechanics of PvP in the game a…Everything could use a few more shades of gray. Three is an excellent number when the sides are allowed to work together, because the one on top can expect to be teamed up on by the two weaker sides the majority of the time to keep some degree …