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Havamal

Havamal

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Havamal
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Comments

  • When you say not parse things correctly, what do you mean exactly?
  • Managed to do a handful of things today:

    • Fixed up capture of balances
    • There's some icons for defences that didn't have them
    • The unused hotbar indicator label now displays how much Belief you've accrued today
    • in Mudlet UI Comment by Havamal August 2018
  • So GMCP.vitals.health ?  Not what I assumed it was, so thanks for clarifying.
    in Mudlet UI Comment by Havamal August 2018
  • We've had years of spinning our wheels in exactly this fashion, of people wanting to reinvent themselves, their organizations, and their associations, and if there's anything it's made me appreciate, it's that when you give the people all the option…
  • Meanwhile both AM orgs are doing their best to throw away a lot of the very basis of their existence (hint: it's in the name) and people look at Hava like she's the crazy person for sticking to it.
  • @Eoghan - am I being blind, or is elixir balance not in there?
    in Mudlet UI Comment by Havamal August 2018
  • > recently

    Worth mentioning that until recently I hadn't played for more than a year, but I'll look into that when I'm done bashing.
    in Mudlet UI Comment by Havamal August 2018
  • Fair few improvements on the UI the past couple days, after feedback from various people:
    • Numpad now allows you to move between rooms
    • Basher now also continues bashing after getting free from writhe affs and stuns
    • Balanc…
    in Mudlet UI Comment by Havamal August 2018
  • I am so ridiculously pleased with the preliminary sketch I gots from the artist I commissioned to do me Hava-arts I am sharing it everywhere.  Including here.
    <…
    in I HEART Comment by Havamal August 2018
  • We have so many bashing areas that aren't on spawnwaves that if they were, would help alleviate this pain point.  For example, the sanctuary with all the beetles in the Shaahri, or Magglix's Domain on the other end of the level spectrum.
  • Once I have salve balance done tonight, I am going to start working on a little sub-system I'm calling Passion Play, that will (hopefully) expand a lot on the kind of thing in Mudlet UI Comment by Havamal August 2018
  • It is, in essence, a supply issue.  Adding more ways to generate credits would help resolve it so long as the additional means are tenable.  Restricting abusive access to supply is the other way to go, but that idea is never going to be popular.
  • To most people it seems like competing demands must be a zero-sum game, that if their personal goals and desires are not met, it is a failing of the game.  This is counter-productive.  "I dont have a problem" does nothing for the people in this thre…
  • Also, after a comment that the icons for balances were a bit unclear, I went back over them.  I think they're much better now:

    Left to right: Balance, Equ…
    in Mudlet UI Comment by Havamal August 2018
  • I think you're grossly exagerrating but I don't really care to have this discussion.  You're not going to retain people if all the newbie areas are getting bashed out by aspects because it's objectively a better use of their time.  If you don't like…
  • I created a Discord thingy for this, since people use Discord but ask me a lot of the questions ingame :P 

    You can join it here: https://discord.gg/cshjSxJ
    in Mudlet UI Comment by Havamal August 2018
  • I can do Necropolis and Skegdald on Havamal and she's 85 and has one artifact to her name unless you include vials...
  • Unless they changed it since I had Anette (which they might have) anything 80-110 was considered within your level for an aspect.  And Anette was like 109, too, to boot.
  • That's just further penalizing the newbies already being negatively effected.
  • A lot of these people use automated bashing that just loops around unattended.
  • Easy fix: only make bashing areas in your level of difficulty as shown by AREAS count for credits
  • (Quote) If this was the norm there would be no basis to make my complaint.  It is not.  I have even had one aspect tell me to go bash somewheres harder so they could do the easy areas.  Stuff em.
  • That sync thing in particular sounds like a mudlet bug and I'd report it to them.

    The rest of it, if you give me the specific error messages I can look into it.
    in Mudlet UI Comment by Havamal August 2018
  • Other than screen resolution, which is obvious, what things would you like to be able to configure in such a system?
    in Mudlet UI Comment by Havamal August 2018
  • (Quote) Even just crediting it if they're in a group that has enough mobs to qualify would be fine, we drag people bashing all the time in Antioch, its fun.
  • So far I've just managed to get the handful of credits I've gotten by cheesing it.  Other days I've gone for hours and not gotten a thing because some aspect just rolls over the stuff I'm trying to kill or the area Im trying to hunt.