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Gjarrus

Gjarrus

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Gjarrus
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Comments

  • Store names passed into emotes for parsing. Eg, emote waves at #John from afar before sprinting towards #1_him. After giving #1_him a hug, he turns to #Jan and gives #2_her one as well.
  • Add the ability to do exclusion and inclusion lists for house ambiences. I wanted to add some ruckus to my skeevy hideaway, but it wouldn't fit in my RP chamber or elsewhere.
  • (Quote) Pretty sure it was a token 'We don't feel this is needed at this time.' I could be wrong, though.
    in I HEART Comment by Gjarrus August 2017
  • Backflip is kinda fast (1.01s +1 bal/slabbed :D so probably 1.3 tops in non-bal statpacks). Other than that, the only 'nerf' I would do is an…
    in I HEART Comment by Gjarrus August 2017
  • The tall boots are made from deep black leather bearing a soft shine of polish. Lacing along the back secures the footwear in place on the legs, but the material is not quite long enough and leaves a strip of flesh bare from heel to cuff. A tur…
    in I HEART Comment by Gjarrus August 2017
  • You are:
    blind.
    deaf.
    an insomniac.
    turning into a wraith.
    unable to resurrect yourself immediately after death.
    unable to resurrect yourself immediately after death.
    Equilib…
    in Owned Comment by Gjarrus August 2017
  • To add to the defensive arti thing:
    Reflection wand. Amazing for 200c.
    Wolverine's claws. 100c for an additional escape, even if it's counterable, is pretty good.
  • Oh, I thought that was the staff you have to charge or whatever. Um. Make it a ghost costume? Every side believes in spirits, or there wouldn't be so many Shapeople.
  • I can't really get on board with finger-wagging the admin for releasing an undead promo item, and they basically had the right response in offering a reskin. As long as that's the policy going forward, I see no reason to say 'no undead artis'. The c…
  • A ritual PvE attack would be nifty as a replacement. Helps that all 3 of those are fairly low in their trees, too.
  • Eat wormwood
    in I HEART Comment by Gjarrus August 2017
  • I'd be okay with both city/towne caravans and horde caravans.

    Oh, also, quartz needs to be used in more places. It's basically the uber city objective commodity at this point.
  • Like I said in the other thread, mat production rates going up and other production methods getting nerfed would make caravans far more attractive in that regard.

    As for beacons, it was always my opinion that there should be a global sent…
  • Materials feel laughably bad at producing commodities. Materials turn into comms at 1:1 or worse with a gold charge, from how I understand it. It also doesn't scale to population, whereas the rituals provide a source that does.

    1. Increas…
  • Bulwark shouldn't work on currently active sanc/defiles. Otherwise, Aegis is far worse of an issue. Really, relics and shrines need a major peek under the hood.
  • Traps are 80 or 180 per use, which can add up but it really needs the economic gating as they're currently designed.

    Tarot cards are 10 per without the arti deck.


  • Voice Nartae, DK Animate, Shamanism Resurrect, Devotion Resurrection
  • Extending the starburst cooldown (5m or something near that) is probably the sane place to start, even if I would rather it got Stavenned.

    E: Along with a nerf to inhume.
  • IMO, that's what Champions should be, but Siphoning is also effectively everything that generated conflict for monoliths

    E: I also don't think steady conflict that circumvents circle lines is necessarily the best thing, but it's great as …
  • Rewards and Advancement

    Throw in some iteration on both arti perks and aspect perks, remove cross-moon access to perma powers, remove perma monos. With my capture changes below, there won't be any unheld monoliths, so the likelihoo…
  • There is no xp loss on death aside from guards. The ress promo items are all long cooldowns or consumables, so they're rough but not major shifters in gameplay. Onyx is unbalancing, but the drop in wraithlord output means eventually that'll be less …
  • While I don't think adding PvE benefits would necessarily be bad, I don't think leylines are the system to get that from. I support the general lattice/connected area idea, and would like to see that influence the % influence (which caps at 10% now?…
  • As I said, forcing maidenhair to always cure paralysis first fixes the stacking issue keeping someone held up for ages (aside from metrazol prone strats). Numbness isn't strong enough on its own effect to need a barren herb landscape. I'm still not …
  • I was debating the virtue of 'mental clumsiness' versus buffing clumsiness a bit ago, and I can't really see a benefit out of making a mental one. You have to decide which herb gets the aff, and there aren't a lot of great options except moar galing…