Garryn
Garryn
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Re: Upcoming Smithing/Weapon/Knight Changes
Yes. (View Post)6 -
Re: Upcoming Smithing/Weapon/Knight Changes
You'll continue being able to switch between a dirk and a whip without the penalty kicking in. (View Post)2 -
Re: Clueless
Perception Glance / Squint are the main ones, along with profession skills. (View Post)2 -
Re: Commodity System Revamp
Alright, let me see. Replies are bolded inline, as this editor seems to be getting more abysmal every week :( (View Post)1 -
Re: Commodity System Revamp
No big reason, just seems that the added micromanagement wouldn't really be worth it. (View Post)1