Took the night to think on it:
After experiencing my first dose of group PK in Imperian with the ToC. I will have to say that having sect skills be so "game-defining" is not something that is good for the health of the game. Being told I need to have sect skill "breach" to effectively pk or escape "kill rooms" is foreign to me. Then being told that I need to join a certain sect to get Breach is even more foreign to me.
I am very new to Imperian, but to sort of neglect PK to sects not wanting to conform to the ways of PK based skills is blah. Basic skills in my opinion should always be at the forefront of combat, while these sect based skills should be more "flavor" or perhaps even making a normal skill better. The only counter to something though? Well that just seems off.
My two cents, feel free to batter it down