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Pretty sure it's been said before but...more environment types for housing. Please and thanks.
^ I see an argument against this because of environment-specific abilities like Droody things but plox idc forest plx
The only somewhat meaningless question I would have is whether or not those rooms would be able to have groves and/or produce herbs.
Add the ability to do exclusion and inclusion lists for house ambiences. I wanted to add some ruckus to my skeevy hideaway, but it wouldn't fit in my RP chamber or elsewhere.
Cosmetics trade skill, items sharing the same slot on the same line:Lip linerLipstickBlushEyeshadowEyelinerBronzer, Concealer, FoundationMascara, Fake eyelashesFingernail polish, fake fingernailsToenail polish, fake toenails?Body glitters, Body paintHair dyePerfume (a stretch I know but I will stab you if you fight me on it)